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 Warcraft III + The Frozen Throne Expansion + DotA

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Posts : 90
Join date : 2011-06-01
Age : 27
Location : Macedonia

Warcraft III + The Frozen Throne Expansion + DotA Empty
PostSubject: Warcraft III + The Frozen Throne Expansion + DotA   Warcraft III + The Frozen Throne Expansion + DotA EmptyThu Jun 02, 2011 10:24 am

Warcraft III + The Frozen Throne Expansion + DotA W3x10

Download Link :
Code:
http://thepiratebay.org/torrent/6084162/Warcraft_III___The_Frozen_Throne_Expansion___DotA___The_Latest_P



Warcraft III + The Frozen Throne Expansion + DotA + The Latest Patch. No cd required and perfect for LAN Parties. Easy install.

Install Instructions:

1: Install the game

2: run Warcraft III.exe or Frozen Throne.exe

3: Enjoy

4: You can play this online with eurobattle or Garena.

Share it with your friends!



--------------------------------------------------------------------------
WARCRAFT III: THE FROZEN THRONE VERSION HISTORY
--------------------------------------------------------------------------

--------------------------------------------------------------------------
Patch 1.24d
--------------------------------------------------------------------------

FIXES

- Fixed a client crash related to queuing too many invalid build commands
("crash hack").

--------------------------------------------------------------------------
Patch 1.24c
--------------------------------------------------------------------------

FIXES

- Fixed a problem with the "Chapter Six: The Culling" human campaign map
that was preventing it from loading.
- Fixed an issue that allowed JASS functions to return incorrect values
under certain conditions.
- Fixed an issue that caused the TriggerEvaluate native to return
incorrect values under certain conditions.
- Fixed a minor memory leak when using GroupEnum natives.
- Fixed a crash when using the CreateImage native on PPC Mac.
- Updated Mac World Editor to work with recent JASS changes.

--------------------------------------------------------------------------
Patch 1.24b
--------------------------------------------------------------------------

PC WORLD EDITOR CHANGES

- Increased max map file size from 4 MB to 8 MB.
- Added the ability to store hashtable handles in a hashtable.
- Added GetSpellTargetX and GetSpellTargetY natives.
- Added a new base handle type ΓΓé¼┼ôAgentΓΓé¼┬¥ of which many types now extend from.
- Added a SaveAgentHandle native which can be used for saving most handle types.
- Added a JASS optimization dealing with global variable change events.

FIXES

- Fixed a few false positives caused by the "return bug" fix.
- Fixed a crash related to hashtable reference counting.
- ΓΓé¼┼ôShadowingΓΓé¼┬¥ global variables with local variables no longer is possible.
- Fixed a type conversion dealing with operators (i.e. adding a handle with an integer).

--------------------------------------------------------------------------
Patch 1.24
--------------------------------------------------------------------------

PC WORLD EDITOR CHANGES

- Added new JASS hash table functions to replace the lost functionality from
fixing unsafe type casting.
- Hash Table - Save Item Handle
- Hash Table - Save Unit Handle
- ...
- Hash Table - Load Item Handle
- Hash Table - Load Unit Handle
- ...
- Hash Table - Get Handle ID

FIXES

- Fixed an exploit related to unsafe type casting that allowed users to
execute arbitrary code in maps.
- Fixed the JASS unsafe type casting exploit ("return bug").
- Fixed several World Editor crashes.

--------------------------------------------------------------------------
Patch 1.23
--------------------------------------------------------------------------

FEATURES

- Battle.net now uses a new banner ad system.

FIXES

- Fixed an exploit where an altered custom map would be seen identical to
the original custom map.
- Fixed an issue where some patches could not apply on Intel Macs. integer).---------
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